Dogs! I simply cannot stop buying dogs. Small dogs, thankfully. And inanimate. But, still, dogs. At first I was solving a problem: How will my dolls ever have enough dogs?! But now, I have so many dogs that I’m no… Continue Reading →
In my next Underfoot episode, I’m going to be playing around with the distinction between dolls that seem fully alive and dolls that seem less so. I talked about this a long time ago when I mused on dolls that… Continue Reading →
Last time we checked in, all of the characters were converging on the airport in an attempt to find Camellia. Did they make it? Let’s see. Well, hmmm, not sure. Let’s see if we can get another angle Oh, yes,… Continue Reading →
After the flurry of activity in Rosie’s last episode, it’s oddly quiet today. In Silverton, OR, not a creature is stirring. And everything is quiet in Syracuse, IT as well. I wonder where everyone could have gone? Ah, *there*… Continue Reading →
In one of my first posts, I wrote about trying to find a place for Camellia in the real world. Her location was difficult to find, since I needed a livable, sparsely-inhabited island which might house a panther. Since there’s… Continue Reading →
Camellia recalls the night she fled. There had been a dance. Camellia dances with the stranger, and then sees that Cado is watching And then, when she realizes that Cado has left, she goes upstairs to find him . …. Continue Reading →
I had a millions things to do this weekend. I’m on job hunt, so lots of time and effort in figuring where/how to apply. And I have the last critical Doll Adventure episode – the one where we go back… Continue Reading →
I never thought I’d find myself downloading the 1968 version of Night of the Living Dead as part of my doll adventure, but that’s what happened this week. After deciding (more or less) what I’d do with my two 1/4th… Continue Reading →
As we catch up to Rosie, after her last episode when she found that Fetch had stored away all of her dream objects in her cupboard, she appears to be . . . well . . . dragging a big… Continue Reading →
Looks like I’m playing around with the second version again, while I’m supposed to be finishing the first 🙂 But I had an idea I wanted to see the adventure in more of a graphic form. Fortunately, Photoshop (and, in… Continue Reading →
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